Dungeons & Dragons: Slang Terms And Acronyms, Explained (2024)

Dungeons & Dragons: Slang Terms And Acronyms, Explained (1)

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Dungeons & Dragons: Slang Terms And Acronyms, Explained (2)

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is accessible these days. With online resources, tools, and a huge community, it's easier than ever to find games, ask questions, and learn how to play. Still, veteran players sometimes throw around acronyms, slang terms, and RPG-specific vocabulary like they're common knowledge.

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A darkness washes over the land as sickness spreads. It's time for plague Dungeons & Dragons.

Newer players (especially shy ones) tend to nod and play along, hoping to figure out the meaning of these words later, and that's why we've compiled a list of D&D terms, acronyms, and slang. Each one is explained and demystified for players who are new to the hobby. No more nodding and smiling politely; for now, you are armed with a full set of D&D vocabulary!

Acronyms For Dungeons & Dragons

Dungeons & Dragons: Slang Terms And Acronyms, Explained (4)

D&D is a roleplaying game (RPG) where player characters (PCs) want to avoid total party kills (TPKs). So, the first one is an abbreviation and not technically an acronym. Nonetheless, the sentence proves a point - D&D shortens and abbreviates many commonly used terms and phrases.

The following list is not exhaustive, but it covers most acronyms you'll hear at a D&D session:

Acronym

Meaning

AC

AC stands for Armour Class. This value represents how hard it is for enemies to hit you in battle. If an enemy's attack roll meets or exceeds your AC, it's a hit.

AE

Absorb Elements is a spell that lessens the damage from incoming elemental attacks. It also stores some of that energy for your next attack.

ASI

Ability Score Improvement happens for most characters at levels 4, 8, 12, 16, and 19. There are some exceptions for Fighters and Rogues.

AoE

Area of Effect refers to a spell that affects an area rather than a single target or creature. AoE attacks can often affect multiple enemies at once.

BBEG

Big Bad Evil Bad Guy is pretty easy to understand.

CP

Copper Pieces are the smallest unit of currency in-game.

CR

Monsters have a Challenge Rating that correlates to the minimum level your players should be before taking that monster on.

DC

Difficulty Class represents how hard it is to do something. It's a numerical value players must meet or exceed on a d20 to succeed in the task.

DM

Dungeon Masters run and adjudicate games of D&D, playing the role of NPCs, monsters, and villains.

DPR

Damage Per Round is an average value of how much damage a character (or party) can do in a single round.

EP

Electrum Pieces are currency made from natural gold-silver alloy. One EP is worth 1/2 a Gold Piece.

GP

Gold Pieces.

HP

Hit Points are a measure of your character's health and vitality. When your HP reaches zero, you're incapacitated and can potentially die.

IC

In-character refers to actions and dialogue made by your in-game character, as opposed to you the player.

LR

Long Rest restores Hit Points and spells in magic slots.

MAD

Multi Ability Dependent refers to classes that need high scores in more than one ability to function optimally. Monks, Paladins, and Rangers are all MAD classes.

OA

Opportunity Attacks occur when enemies or player characters try to move out of melee range without disengaging. Opportunity Attacks use a reaction.

OoC

Out of character refers to anything you the player do as opposed to your in-game character. (You may have seen this abbreviation in MMOs.

PB

Proficiency Bonus refers to an additional number that's added to skills, saving throws, tool checks, spell attacks, and weapon attacks. It represents how good you are at that particular skill. PB increases as you level up.

RAF

Rules as fun refer to games where the rules exist to facilitate a fun experience.

RAI

Rules as intended mean the DM interprets the intention behind the rules and adjudicates accordingly. Cheesing is often not allowed in RAI games.

RAW

Rules as written games use the rules exactly as they are printed. DMs in a RAW game will often allow the player to exploit game mechanics and even cheese a little.

SAD

A Single Ability Dependent character only needs a high score in one ability to function optimally.

SP

Silver Pieces.

THP

Temporary Hit Points are hit points triggered by certain spells or abilities. Because they are separate from your true hit points. THP allows you to exceed your normal HP maximum.

TPK

A total party kill means everyone in your adventuring party dies, and the adventure ends.

XP

Experience Points.

RPG-Specific Terms For Dungeons & Dragons

Dungeons & Dragons: Slang Terms And Acronyms, Explained (5)

Acronyms might be the most impenetrable part of D&D jargon, but many terms can be confusing. Some of these words also describe mechanics and gameplay elements from RPG video games, where knowledge of game systems is less important for the player.

Understanding the following D&D terminology can also help you get a deeper experience with RPG video games!

  • Action Economy: Action economy refers to everything you can do on your turn: action, bonus action, movement, reaction, and object interaction.
  • Buff: A buff is a positive enhancement to a character's stats or abilities through spells, class features, or magic items.
  • Cheese: Exploiting loopholes in the game mechanics to your advantage is called cheesing. Depending on the table, cheesing might be frowned upon. (See the difference between RAW and RAI in the above section.)
  • Crit: A critical hit results from an attack roll where the player rolls a natural 20. It's often abbreviated to "crit".
  • Dead Level: Level increases where the player gains no new class features are called dead levels.
  • Debuff: A debuff is the opposite of a buff. Enemy casters might cast debuff spells against the party at the start of combat.
  • Dirty 20: When a roll reaches the number 20 only by adding ability score modifiers or other bonuses.
  • Disadvantage: Disadvantage is a gameplay mechanic in which players roll two dice and use the lower number.
  • Dump Stat: A dump stat is an ability score that's not important to your character. Intelligence is often a dump stat for Barbarians and Fighters, for example.
  • Encounter: An encounter is a situation that the party must expend time and resources to resolve. Combat encounters are the most obvious, but D&D features many kinds of encounters.
  • Fudge: If the DM fudges a roll, it means they deliberately misrepresent the number they rolled. This is often done to spare the party from consequences that could end or disrupt the adventure.
  • Glass Cannon: A glass cannon is a character that does massive damage but shatters when hit. Warlocks, Sorcerors, and Wizards often make glass cannons.
Dungeons & Dragons: Slang Terms And Acronyms, Explained (6)
  • Homebrew: Homebrew refers to content made by enthusiastic amateurs and not officially licensed products.
  • House Rule: A house rule is a rule that is not in the official rules but that the DM has decided to implement.
  • Macguffin: A macguffin is an object (often magical) that propels the plot along or can resolve some pressing issue. Tolkien's One Ring and the Horcruxes in Harry Potter are examples of macguffins.
  • Meta Gaming: Metagaming refers to using personal, real-world knowledge to make in-game decisions. In D&D, your character should act according to what they know. Your OoC knowledge is immaterial.
  • Modifier: A modifier is the number you add to a roll when you do something related to that ability score. It can be positive or negative. For example, a Fighter might get a bonus for Strength but a penalty for Intelligence.
  • Murder Hobo: Murder hobo is a slang term for a player who wanders the game world, killing and looting indiscriminately. Typically, DMs don't appreciate this style of play.
Dungeons & Dragons: Slang Terms And Acronyms, Explained (7)
  • Nat 20: A natural 20 is when a player scores 20 without adding any modifiers. Natural 20's are an automatic success for Attack Rolls.
  • Nerf: When game designers reduce the power of an overpowered item, class, or feature, they use the term "nerf".
  • Power Gaming: Power gaming refers to a play style focused on optimizing a character's power and effectiveness, sometimes at the expense of things like roleplay and storytelling.
  • Rules Lawyer: A rules lawyer is a player with detailed knowledge of the rules who's willing to make their case for how things should work.
  • Tank: A tank is a character designed to soak up damage in melee combat, usually to protect the more vulnerable members of the party.
  • Vanilla: If something is described as vanilla, it means it's unchanged from how it was originally published.

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